DOOM 3 BFG: Patch Release Notes NEW FEATURES ò All projectiles cast shadows ò Texture LOD bias added to menu options ò Added option to force v-sync (instead of ôsmart v-syncö) ò Adjusted default brightness value ò Shadow casting projectiles added to menu options ò Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x ò Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original >> implementation) ò Added option to disable checkpoints ò Allow left/right to enter resolution menu ò Variable FOV settings options were added into the main menu ò Added controller bind options ò Added additional anti-cheat measures BUG FIXES ò Fixed blood splatter effects break after reloading save game ò Fixed broken view nodal code that allowed players to see through the world by backing into a wall and >> looking up ò Fixed weapon impact effects break after using the artifact (heart) ò Fixed leaderboards to work across languages