- Major change: Return to lobby after game - Major change: performance on raven for dualcore systems - Icon distance multiplier available in options menu - Several achievement fixes - Transporters did not pick-up units when in kamikaze mode - You can not create combat units anymore when you have retreated - Charming back a unit is now possible - Mines should explode once fuse is lit - Close chatlog when ending combat - Remove speed from immobile units - Fix for units remaining after surrender - Protect while cloaked fixed - All bombardment should be on the ground - Kamikaze Friendly Fire fixed - Air turret got a reveal button - Fix for kamikaze transport targetting air units - Show aura skills correctly in loadout screen - Restealth after transitioning to/from beetle - Unit selection sounds when boxselecting - Expanded description for battleship order imp fighter - Fix for flares not stopping vertical bullets - Beetles can be slowed down & speed tooltip update - Custom campaign level pool fixed - AI Fixes when loading the game (difficulty) - Tooltip info in dragon loadout - Drop down has been disabled for teams in custom campaign - Several graphics settings don't require a restart when altering them - Cam returns back to original position after going over a mountain - Several AI improvements (in combat and strategy phase) - Dialog fix (swapped 2 nodes for Oberon) - Several UI updates