- Fixed bug where players could become invisible - Fixed bug where weapons could disappear after completing objectives in Co-op - Improved and fixed several issues with host migration - Fixed bug that could display a profile restriction message when trying to join a lobby - Fixed bug where users could get stuck in 3rd person view within Custom games - Fixed bug where clients could remain on black screen if host left the game - Fixed bug where Psych gas could get dropped in the wrong place - Fixed bug where Psych gas could affect players outside of the deployment area - Fixed bug where users could get stuck when killed by poison gas
- Added information for Player Map playlists - Fixed bug where User-made maps would not download properly in lobbies - Fixed bug that made the user get stuck when igniting Firestorm nodes on certain maps
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- Fixed issue when accessing the camera and when throwing rocks - Fixed issue with accessing weapons. The user weapon inventory will be restored as soon as entering inside a safe house or when fast travelling - Users that have missed the Relic located in Dr. Earnhardt cave will have the relic recover. - Fixed the bug with the weapon models staying on screen - The objective is now properly updated during “Kicking The Hornet’s Nest” mission - New options to hide the HUD are now available in the option menu - Fixed the issue when the user became invincible after failing the “Black Gold” mission numerous times - Fixed game crashes that occurred when the user reconnects to Ubisoft servers using an account that has unlocked any MP item - Fixed the issue where Sam was no longer in the jeep's turret, after placing two bombs and being killed several times in the “Black Gold”' mission