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Fallen Enchantress: Legendary Heroes патч 1.6

 
Fallen Enchantress: Legendary Heroes патч 1.6скачать dle 10.3фильмы бесплатно

Название игры: Fallen Enchantress: Legendary Heroes
Версия патча: 1.6
Язык: ENG
Таблэтка: Не требуется


Установка:
1. Скачиваем сам Патч;
2. Распаковываем скачанное в папку с игрой;
3. Все, теперь можно спокойно играть.

Список изменений
Features

+ Added the Death Blow ability- +40 attack vs opponents with less than 20 hit points.

+ Added the Master Archer ability- +25 crit chance when using a bow.

+ Added the Dragon Born ability- +1 fire attack / level.

+ Added the ability to have conditional stats that aren’t comparative (it doesn’t need to have a higher stat that the unit, it can just be set to be applied if the enemy has an attack higher than a fixed amount). (for modders)

+ Added the ability to have these conditional modifiers based on either the attacker or the targets unit stats. (ie: Master Archer is based on the unit having UnitStat_IsBow value that all bows give, Death Blow is based on the target having less than 20 hit points). (for modders)

+ Added a new Chosen Amarian trainable unit (Pariden needed more units in their magic tree).



Fixes

+ Fixed an issue that could cause players to become stuck on the FE scenario map 2.

+ Fixed the icon on the Amulet of Haste.

+ Fixed an issue with the Plague quest reducing double the required amount of gold.

+ Fixed an issue with the Assassin’s Blade quest not removing the blade if the player opts to destroy it.

+ Fixed an issue with the Haunter quest not removing the correct amount of gold.

+ Fixed an issue with the Trapped Wildings quest giving a goodie result instead of a quest location.

+ Fixed some references to Eblin where he is called Eblis in the Killing Jar quest.

+ Fixed an issue where the Cloak of Stars quest didn’t require you to return to the quest location.

+ Fixed an issue with the Dragon’s Eye quest where you get the reward without completing the quest.

+ Fixed Guardian Wind’s description.

+ Fixed an issue keeping the Dead horseman from being trainable.

+ Fixed an issue keeping the Krax warg rider from being trainable.

+ Fixed an issue keeping the Altarian horseman from being trainable.

+ Fixed an issue where base effect attachments didn’t work on units. (for modders)

+ Quendar Wine will no longer give it's attack bonus permanently.

+ Fixed an issue that was keeping some common items to be passed out from goodie huts.

+ Fixed an issue where units captured from lairs would join the city militia as soon as you entered a city (ie: the beast lord tamed units disappear bug).

+ Fixed an issue causing Mantle of Oceans to reduce tactical spell costs by 60% instead of 40%.

+ Fixed an issue allowing you to rush production when you had a project (like Produce Research) in queue.

+ Fixed an issue causing death warded units to be reborn at full hit points instead of half their normal hit points.


Balance

+ Letters can now be sold in shops (just to allow players to clear them out of their inventory).

+ Reduced the amount of skeletons generated by the Night of Haunted Dreams event.

+ Reduced the training costs of armor slightly.

+ Reduced the metal costs of armor slightly.

+ Switched the Wilding Rider from a group to a party.

+ Reduced the training time for Blunt weapons slightly.

+ Gold veins are slightly more common.

+ Iron Ore is slightly less common.

+ Late game champions boosted:

+ Soliag the Undefeated given the Revenge ability.
+ Mayriam given the Water 3 and Water 4 abilities.
+ Listrid given the Master Archer and Shadow Strike 3 abilities.
+ Gwenneth given the Earth 3 ability.
+ Flurin loses Lethal 1, 2 and 3 and gains Death Blow, Shadow Strike 1, 2, 3 and Precision 2, 3 abilities.
+ Arvyn gains the Endurance 2 and Brute abilities.
+ Adant Verris gains the Quick ability.
+ Thannata gains the Eviscerate and Bleed abilities.
+ Tann the Dragonborn gains the Dragon Born ability.
+ Shimsher gains the Endurance 2 and Brute abilities.
+ Lady Sculla gains the Endurance 2 ability.
+ Norii the Quick gains the Shadow Shift and Charge abilities.
+ Magush gains the Water 4 ability.

+ Fixed an issue that could sometimes cause the damage popup to sometimes be incorrect.

+ Increased Poison damage by about 50% (effects of the poison abilities raised from 1/2/4/8 damage to 2/3/6/12 damage).



DLC Quest Pack

+ Fix to support the above issue keeping some common items from being passed out from goodie huts.



DLC Loot Pack

+ Fixed an issue with the Quicksilver Potion not applying its bonus correctly.

+ Fix to support the above issue keeping some common items from being passed out from goodie huts.



DLC Dead World

+ New scene for Morrigan the Risen.
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